Imposter
Everyone gets the secret word. One person is bluffing. Find them.
Imposter
One player is the imposter who does not know the secret word. Find them before time runs out!
- Players
- 4–20
- Session length
- 15–25 min
- Best for
- Teams that know each other a bit, any size from 4–20
What is Imposter?
Every player is shown the same secret word — except one, who is shown a different one and has no idea what everyone else is describing. Players take turns giving a one-line clue about their word, vague enough not to give it away, specific enough to prove they know it.
The imposter has to bluff from context alone, and the tell is almost always someone being a fraction too general. Then everyone votes. It is the game that reveals which of your colleagues can lie under pressure, which is more useful team information than it sounds.
How to play Imposter online
- 1
The host starts a session and shares the room code.
- 2
Everyone is privately shown the secret word — except the imposter.
- 3
Players take turns describing their word in one line, without saying it.
- 4
The imposter improvises, trying to blend in with the clues already given.
- 5
Everyone votes. The group scores for catching the imposter; the imposter scores for surviving.
New to Fun Friday? See how a session works or compare plans.
Example words and clues
The secret word comes from a pack — Animals, Food, Countries, Movies, Brands, Jobs, Sports, Nature, Music or Household Objects. The skill is a clue that proves you know the word without handing it over:
- Animals → Chameleon. Safe: “you would struggle to find one.” Too generous: “it is a lizard.”
- Food → Croissant. Safe: “flaky.” Too generous: “you eat it for breakfast in Paris.”
- Household Objects → Plunger. Safe: “you hope never to need it.”
- Brands → Nintendo. Safe: “childhood.”
- Countries → Iceland. Safe: “cold — and also a shop.”
When to run Imposter
A team that has already played together once or twice
It needs enough familiarity that people are willing to bluff in front of each other. As a first-ever session it can land flat; as a second or third it is the one people ask for by name.
Rooms of six to twelve
Below six the deduction is trivial and above twenty the turn order drags. If your room is bigger than that, run Hot Takes or Majority Rules instead — both score everyone at once.
When you want to find out who can hold a straight face
The imposter improvises from other people’s clues alone. It is the fastest way to discover that your quietest colleague is an exceptional liar, which is more useful team information than it sounds.
Imposter questions
Do players need an account or a download?
No. Only the host needs a Fun Friday account. Everyone else joins from any browser with a 6-character room code and a display name — no app, no install, no IT ticket.
How many people do you need for Imposter?
Four is the minimum for the deduction to work, and it plays best between 6 and 12. Above about 20 the turn order gets slow — try Majority Rules or Hot Takes for bigger groups.
Does the imposter know they are the imposter?
Yes. They are told privately at the start, which is what makes the bluffing deliberate rather than accidental.
More team games
See all 21 games →Run Imposter with your team this Friday.
Create a session, share the room code, and everyone joins from their browser. No downloads, no IT tickets.
Get started free →